Thursday, May 8, 2025

From board to actuality: Actuality Video games secures €4.3 million to gamify real-world properties with Monopoly World

London-based Actuality Video games, the gaming studio behind Monopoly World, has efficiently closed a €4.3 million Seed spherical to speed up the event of its real-world Monopoly expertise, powered by huge knowledge, AI, and geolocation know-how.

The funding comes from a mix of angel buyers and strategic backers, together with epublic angel buyers, Polish enterprise agency Unfold VC, and Swiss personal fairness agency Acquinox.

This funding marks a major milestone in bringing the Monopoly model into the arms of 4 billion cell gamers worldwide, reworking how they work together with real-world properties and digital belongings.

This €4.3 million Seed spherical paves the way in which for Actuality Video games’ upcoming Collection A, as we hope to reimagine Monopoly not simply as a recreation however as a platform connecting gamers to real-world retail gives and experiences,” stated Zbigniew Woznowski, CEO and Founding father of Actuality Video games.

Based in 2015, Actuality Video games is a pacesetter in location-based gaming, with over 30 million+ downloads throughout its portfolio. With workplaces in London and Krakow, the corporate is on a mission to gamify the true world by way of cell retail experiences.

With the backing of Hasbro and its 99% world model recognition, Actuality Video games is poised to innovate cell gaming with an immersive location-based technique expertise.

Monopoly World reinvents the basic board recreation by mixing it with real-world property possession, AI-driven valuation, and interactive gameplay. Gamers should buy, promote, and commerce over​ 100 million real-world areas.

The sport introduces a ‘walk-to-earn’ mechanic, encouraging exploration whereas rewarding gamers with in-game forex that unlocks model promotions, loyalty rewards, and real-world advantages.

With this funding, Actuality Video games goals to speed up launch of Monopoly World to new world markets, following profitable launch in Poland and Philippines; scale up product growth and AI options; and increase partnerships with world manufacturers.

Actuality Video games’ advisors and buyers embody:

  • Peter Moore – former CEO of Liverpool FC, ex-COO of Digital Arts, and a key
    participant within the launches of the Sega Dreamcast and Xbox 360
  • Janusz Moneta – former Vice President of International Adverts Advertising and marketing at Google, an professional in
    the advertisements and apps trade, and world enterprise growth
  • Nav Sunner – former Head of Authorized at Codemasters and Industrial Director at
    Microsoft, offering deep trade insights.
  • Yariv Adan – former Google AI Product Lead, bringing experience in conversational AI
    and interactive engagement.
  • Mariusz Gasiewski – angel investor, Head of Apps & Video games at Google in CEE.
    Positioning for Collection A.


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